![]() ![]() "We approach creating the environments of Diablo IV through a darker and more grounded interpretation than earlier installments," Ryder said. ![]() Comments from art director Chris Ryder reinforced that by saying the art team was working towards believability, not just realism. Some have already pointed out that the concept art shared here shows that the developers seem to be leaning into a much darker concept for Diablo IV. Along with concept art shared throughout the blog, you'll find several videos underneath the blog's "The World of Sanctuary subheader that show off specific parts of Diablo IV's environments. Much was talked about and shared regarding these environments with videos and concept art providing even more details, but the game still does not have a set release date following its delay which was announced late last year.Īs usual, this latest quarterly update is a dense one that'll matter most to those who've been following Diablo games over the years and are set on seeing what happens with this next one, so it's best read through here to get the full effect. This is the first update on the new Diablo game that we've gotten this year with this one focusing more on the environments of Diablo IV including diverse areas players will explore as well as the dungeons they'll delve into in search of loot. Diablo IV is once again in the spotlight with Blizzard sharing another quarterly update about the game ahead of its release. ![]()
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