Maps are simple yet well detailed, and the creator shows an excellent command of well-placed lighting effects, with the sunray effects making several scenes look very stunning. Graphically, the game is much more impressive. Moral Warnings: Turn-based RPG style violence mentions of demons and human sacrifice Strong Points: Very technically sound with excellent lighting effects and music Like most RPG Maker games, you fight battles, explore dungeons and an overworld in a top-down, 2-D world, talk to a lot of NPCs, and play through whatever plot the creator of the game intended. It's not an overly long game, save for a bit of level grinding, so in gameplay terms alone, it won't win too many awards for originality. If one has played one generic RPG game, or any turn-based RPG for that matter, then this is no different. Paladin Dream is a game made in the RPG Maker MV engine, and it's not an overly ambitious one in terms of gameplay. He seeks to find out why he keeps having the dream and its meaning, and in the process finds out the fate of the world rides on the answer to that question. Paladin Dream, as the name suggests, starts with a dream by the paladin Josiah about losing a battle to a mysterious grey armored knight. Paladin Dream is living proof of this theory. The gameplay can merely be acceptable, but if the presentation is stellar, sometimes it can be worth it just for the presentation. Sometimes, games don't have to be anything special so long as the journey is a pleasant one. I'd like to thank Meridian4 for the review key for this title.
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